Novel · Volume I
Six children. A dungeon. A world that has been bleeding for 1,874 years. You will not come out of this book whole.

In Leruth, ether is the primordial form of magic: from everyday uses such as washing and drying clothes to epic uses capable of summoning storms, shedding blood in wars, or manipulating ice to create whatever imagination can see. Six characters live their everyday lives when a night at the tavern changes their destinies forever. Sins and Virtues. Words spread 1,874 years ago in Leruth's two Hearts as a legend have now become a cruel reality more than ever. Now, trapped in a cycle of destruction and hatred they still do not understand, the characters in this story must discover how each of them is connected to it.
What you get
Battles with real consequences. Characters who bleed, make mistakes and feel guilt. No plot armor.
Vital energy that permeates everything. Instinctive and learned magic, with consistent internal rules.
Relationships that genuinely move forward, without going in circles.
Protagonists with real flaws. No one is purely a hero or villain.
Dense foreshadowing inspired by Oda. Every detail may matter. Rereading pays off.
The saga was born from an RPG campaign in 2020. The world has layers because it was played before it was written.
If you like…
Images
Readers · Players
Questions
Yes. Leruth was written to be approachable for newcomers to the genre, without simplifying its world or characters. If you've watched series like The Witcher or Game of Thrones, or read Percy Jackson, you'll feel at home from the very first chapter.
Offer
One-time purchase. Immediate access. No subscription.
Questions? suporte@etheronhub.com