Novel · Volume II
The past opens its mouth. Ether demands a price. Nearly twice as long as the first book — and nothing that came before prepares you.

Two months after a battle that would change their lives forever, the dungeon children are still searching for clues about the Marks. About the gods of Leruth. Sven trains in Ametooth. Sigrid discovers herself to be something she never imagined she could be. Meanwhile, on the other side, Gray, Scarlet and Toph investigate a mystery in Tesarion. One that leads Leruthians down paths from which there is no return. And in the midst of it all, Layla discovers something crucial about her past. Amid destinies that have already been intertwined, revelations from the War 1,874 years ago will change concepts, directions and sides.
What you get
Mysteries planted in Vol. I — about Leruth's past, Ether and the protagonists — begin to be answered.
The origin of the Djinns, the inner workings of the magic system, and the consequences of using it in ways Vol. I only hinted at.
More complex battles, more characters on the field, and the introduction of the characters' RPG progression system in action.
The six protagonists continue their journey — carrying the weight and consequences accumulated from the previous book.
The two continents gain history, politics and context. The world feels as though it existed long before the saga began.
The digital file receives automatic updates after purchase. Future revisions and additions arrive at no extra cost.
If you like…
Questions
Yes, strongly recommended. Vol. II builds directly on the characters, revelations and narrative structure of the first book.
Offer
One-time purchase. Immediate access. No subscription.
Questions? suporte@etheronhub.com